I know you were all expecting Part Two of the Christmas Special, as was I. But as of late I have not heard back from DJ Curtis, I promise that as soon as I hear something regarding his interview, that I will keep you all apprised.
Also this interview was on purposely made longer than normal, to make up for the lack of the second part of the Christmas Special.
But in the meantime Spotlight will continue as usual with today's episode. Featuring another member of the Ultimate Universe modding team.
This person is responsible for a lot of the custom ships built just for UUM, and is a very impressive modeler. He has also built kit-bashes for Bridge Commander, and Klingon Academy. He was the first to being the Dominion to Star Trek Legacy, and since then has been a member of the Ultimate Universe Modding team.
He is now one of UUM's Assistant Directors, the head of Asylum, which is a modding school hosted by Chris Jones Gaming. And the head of the Modeling Department for Ultimate Universe.
His latest ship the TOS era Proxima was released for Christmas, and can be found on Legacy Files, and UUM.net
Please welcome Mr.Phoenix Bondi, but we all know him as Nix, Phoenix, or PhoenixFett
Q: So when did you start modeling? And how long have you been with the modding community?
Well my basic’s started with Star Trek Klingon Academy, I use to play and hang around with exar-kun, and Jakeo but it was simple Kit bash’s and stuff, nothing major as I had No clue what I was doing with Light wave, I released a few mod’s but have no time frame memory to give u a date, L But the 4th of January I released a reskin of Rosh for Star Wars Jedi Academy which picked up a nice amount of downloads, I had also been experimenting with 3d max trying to mod for star trek bridge commander, But alas it was still only kit bash’s, before I disappeared due to personal life I released my 2nd and 3rd variant of my borg hybrid Defiant class – F.A.S. Kadet, A Beta for a Huge kit bash called the invincible and about 4 others. Then I resurfaced when legacy came out and started all over again, having lost ALL my old acquired skills L so I’d say from 2000 onwards with K.A
Q: What was it about modeling that fascinated you, and was that why you ultimately got into modding yourself?
Oh without a doubt being able to firstly improve the game, and secondly add things you want your self. Not limited by damn companies doing only what they wanted.
Q: Do you remember the first thing you tried to build?
Yea I had a tutorial for light wave to build a Constitution class starship, But couldn’t do it, No matter how hard I tried, I couldn’t do it L so I gave up L - wish I hadn’t as I’d be even better by now
Q: How did you hear about Ultimate Universe, and the Star Trek legacy modding community?
Well I was hanging around the Legacy forums and had luckily found out about the armada sod files working in legacy before it was announced so I started to put the legacy dominion pack together, then I ended up with 2 emails, one from Chris Jones and one from Acidrain, both from CJG at the time, another team also took note of me who where, - I apologies I really can’t remember, it wasn’t New-Gen or Aftermath, the other main contender back then.
Please keep reading after the break.